On Wednesday 29 May 2013 13:18:28 you wrote:
> I am very interested in this topic and I would like to clarify something
> because I am thinking more like a biologist not a mathematician.
> An increase value, shows that the shape is more "ruffled" or more "solid"?
The definition of solidity I use in the particles4/8 plugins (which I have the
idea also mentioned in Russ' book? not sure...) is:
Solidity = Area/Convex_Area
The convex area is the area inside the convex hull of the 2D object.
So the closer the convex hull approaches the perimeter of the original object,
the closer its value is to 1. There are various ways of defining the concept
of "area" in images, ideally the two areas should be obtained using the same
method for the above to make sense.
Cheers
Gabriel
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