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Re: Saving a stack to .STL format?

Posted by Albert Cardona-2 on Sep 27, 2010; 2:58pm
URL: http://imagej.273.s1.nabble.com/Saving-a-stack-to-STL-format-tp3682702p3682708.html

2010/9/27 Michael Doube <[hidden email]>:

> Gabriel,
>
> I don't know of anything both free and good (but there are commercial
> packages of varying quality).
>
> Given that the spec is fairly open and not too difficult to understand, it
> shouldn't be too hard to hack up a couple of methods:
> http://en.wikipedia.org/wiki/STL_%28file_format%29
>
> I have in mind that Bene's 3D Viewer stores surface meshes as sets of
> Point3f's, each of which represents a vertex of a triangle. The triangle's
> normal can easily be calculated from the cross-product of two edges.  Then
> it is just a case of writing out the file in the appropriate format.
>
> Looking at the 3D Viewer code, the best place for such a method is probably
> the MeshExporter class.  I know Bene is pretty busy right now and so am I,
> but this would be a very useful function for users of the viewer (I have
> wanted it myself in the past).


Michael,

I wrote the MeshExporter class. Let me know if you need help with it.
The STL format would be very welcome.

Albert
--
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