3D plugin surface banding effects
Posted by Steve Huntley on Oct 23, 2010; 7:44am
URL: http://imagej.273.s1.nabble.com/3D-plugin-surface-banding-effects-tp3686577.html
I'm using the 3D viewer plugin to render stacks of color photo images as
3D objects. It works very well, except the end result displays
significant banding effects of some sort, which mar the surface of the
constructed 3D image.
When I do z-projections of the same stacks without using the plugin, I
don't see the same type of banding, so it seems that it's a by-product
of the 3d rendering process, rather than due to inherent properties of
the images.
Is there something that can be done via the Java3D API to minimize these
banding effects? Some sort of dithering or lighting tricks?
I'm willing to hack the code to add steps to the processing, but I'm new
to 3D programming, so if I could get some hints as to how to go about
it, or if it's even possible, it would be appreciated.
Thanks,
Steve H.