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Re: stacks, "3D project" problem: interior depth cueing

Posted by Michael Schmid on Nov 02, 2009; 3:55pm
URL: http://imagej.273.s1.nabble.com/stacks-3D-project-problem-interior-depth-cueing-tp3690587p3690589.html

Hi Martin,

even with 127 slices at an image size of 953*856, the number of  
slices is much smaller than the image dimensions. So you have a  
rather thin object (as compared to the other dimensions) in the  
center of a thick box (the box is roughly the size of the diagonal).  
Thus, depth cueing will dim everything by roughly the same amount.

I have rescaled your large stack to 475*427 pixels, 400 slices. Now,  
depth cueing becomes obvious (but the limited resolution in z  
direction is obvious, too...)

Anyhow, a better depth cueing algorithm would be nice! Unfortunately,  
the "3D project" code looks rather complex. Is anyone familiar with  
that piece of code and could do this?

Michael
________________________________________________________________

On 30 Oct 2009, at 10:23, Martin Klingler wrote:

> Hi Michael,
>
> the problem exists with 30 or 130 slices. Strangely, when I set  
> interior depth cueing to 100%, all
> slices in the stack are represented in the projection ca. dimmed to  
> 50%.
>
> If you want to see for yourself, here are two example stacks to  
> play with:
>
> http://dl.getdropbox.com/u/1812872/head_apotome.zip
> This stack is from a Zeiss Apotome microscope; 50 MB
>
> http://dl.getdropbox.com/u/1812872/lateral_deconvolved.zip
> This stack is from a normal microscope, deconvolved; ca. 5 MB
>
> Thanks,
> Martin

On Thu, October 29, 2009 12:40, Martin Klingler wrote:

> Hi,
>
> I use 3D project on fluorescent image stacks of basically hollow
> structures. It works very well except
> one feature: I tried different settings for interior depth cueing and
> surface depth cueing - never could
> I detect any effect of these  settings, structures close to top and
> structures close to bottom of the
> stack always have the same intensity.
>
> What I would like to achieve is that structures close to the bottom  
> (i.e.
> "on the other side of the
> object" would be projected less bright than those on top (near the  
> viewers
> eye).
>
> any idea what the problem might be?
>
> Martin
>