Re: Thickness plugin 3D mapping
Posted by
Michael Doube-4 on
URL: http://imagej.273.s1.nabble.com/Thickness-plugin-3D-mapping-tp5009029p5009031.html
Dear Ayub,
BoneJ uses the Fire LUT stretched to the minimum and maximum pixel values in the thickness map.
You can stretch the LUT to whatever values you like, by running this macro code:
setMinAndMax(min, max);
where min and max are the lower and upper limits respectively. Note, this only changes the LUT mapping for display and not the underlying pixel values, which still represent a thickness measurement.
Michael
> I am using the code above (Thickness plugin for BoneJ) for our analysis of
> metallic cellular material samples. I try to figure out the further
> explanation of graphical representation of Tb.Th in literature but to no
> avail. I managed to go through the 'thickness.java' and it seems like local
> thickness was used as the scale to produce that yellow to blue map. Is this
> correct?
>
> Any help is much appreciated.
>
> Kind regards,
>
> Ayub
>
>
>
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