http://imagej.273.s1.nabble.com/How-can-I-get-input-from-an-event-handler-tp5009243p5009276.html
> Avital,
>
> > If I would use the code in the link you sent me in one class:
>
> > How would I access offscreenX and offscreenY from another class?
>
> Why not have the "other class" implement the the MouseListener and
> MouseMotionListener interfaces and get the events itself? You can tell the
> class about the ImagePlus to listen to in various ways, or it might
> discover it for itself with something like
> WindowManager.getCurrentImage(). Alternatively, the other, "processing"
> class could have methods that do something with the mouse coordinates, and
> the class with the MouseListener could invoke these, passing the
> coordinates. This would require the listening class to have a reference
> object in the processing class, somehow.
>
> Bob
>
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