naive question about volume rendering

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
4 messages Options
Reply | Threaded
Open this post in threaded view
|

naive question about volume rendering

Heiko Gleitsmann
Hi all,

does somebody knows if there´s a plugin available that works with RGB color.

Now I´m using the Volume Viewer plugin, but that plugin can't handle with
RGB color (and 8Bit color too).

THX...
--
regards
heiko
Reply | Threaded
Open this post in threaded view
|

Re: naive question about volume rendering

Sergio Caballero
One workaround is to split the RGB into separate channels, do the volume
rendering on each channel separately, and then use the RGB Grey Merge plugin
(http://rsb.info.nih.gov/ij/plugins/rgb-gray-merge.html) to merge them.

HTH

Sergio Caballero, Jr., MS
Pharmacology & Therapeutics
University of Florida
1600 SW Archer Road Rm R5-283 (shipping)
PO Box 100267 (mailing)
Gainesville, FL 32610-0267
O: 352-392-7958
F: 352-392-9696
M: 352-246-1429

-----Original Message-----
From: ImageJ Interest Group [mailto:[hidden email]] On Behalf Of Heiko
Gleitsmann
Sent: Tuesday, August 22, 2006 5:50 AM
To: [hidden email]
Subject: naive question about volume rendering

Hi all,

does somebody knows if there´s a plugin available that works with RGB color.

Now I´m using the Volume Viewer plugin, but that plugin can't handle with
RGB color (and 8Bit color too).

THX...
--
regards
heiko
Reply | Threaded
Open this post in threaded view
|

Re: naive question about volume rendering

dscho
Hi,

On Tue, 22 Aug 2006, Sergio Caballero wrote:

> One workaround is to split the RGB into separate channels, do the volume
> rendering on each channel separately, and then use the RGB Grey Merge plugin
> (http://rsb.info.nih.gov/ij/plugins/rgb-gray-merge.html) to merge them.

That would be not good.

Imagine a stack, where you have one red plane in front, and a green plane
in the back. RGB volume rendering would show the red plane, but your
method would show something orange in the middle (because in the
green-only volume rendering, nothing hid the green plane).

So, I think you'd have to enhance the volume rendering plugin to account
for RGB. Maybe it would be easier by using ImageJ3d:
http://www.f4.fhtw-berlin.de/~barthel/ImageJ/ImageJ3D/ImageJ3D.html

Hth,
Dscho
Reply | Threaded
Open this post in threaded view
|

Re: naive question about volume rendering

ctrueden
Hi,

Also, VisBio's volume rendering supports RGB color (
http://www.loci.wisc.edu/visbio/). Just adjust the opacity slider in the
color settings as usual (it affects all color channels) -- or you can
manually tweak the alpha channel of each channel's color table separately.

VisBio's algorithm for volume rendering (a series of semi-transparent
planes) is quite different than Volume Viewer's, so you'll probably get a
quite different picture (in some cases better, in some cases worse).

-Curtis

On 8/22/06, Johannes Schindelin <[hidden email]> wrote:

>
> Hi,
>
> On Tue, 22 Aug 2006, Sergio Caballero wrote:
>
> > One workaround is to split the RGB into separate channels, do the volume
> > rendering on each channel separately, and then use the RGB Grey Merge
> plugin
> > (http://rsb.info.nih.gov/ij/plugins/rgb-gray-merge.html) to merge them.
>
> That would be not good.
>
> Imagine a stack, where you have one red plane in front, and a green plane
> in the back. RGB volume rendering would show the red plane, but your
> method would show something orange in the middle (because in the
> green-only volume rendering, nothing hid the green plane).
>
> So, I think you'd have to enhance the volume rendering plugin to account
> for RGB. Maybe it would be easier by using ImageJ3d:
> http://www.f4.fhtw-berlin.de/~barthel/ImageJ/ImageJ3D/ImageJ3D.html
>
> Hth,
> Dscho
>